[{"data":1,"prerenderedAt":188},["ShallowReactive",2],{"docs:xbeam2d:en:input\u002Fquick-start":3},{"id":4,"title":5,"body":6,"description":19,"extension":181,"meta":182,"navigation":183,"path":184,"seo":185,"stem":186,"__hash__":187},"docs_en\u002Fdocs\u002Fxbeam2d\u002Finput\u002Fquick-start\u002Findex.md","Quick Start",{"type":7,"value":8,"toc":177},"minimark",[9,13,20,28,34,41],[10,11,5],"h1",{"id":12},"quick-start",[14,15,16],"p",{},[17,18,19],"strong",{},"Quickly get started with XBeam2d.",[14,21,22,23,27],{},"This manual describes the user interface of ",[24,25,26],"em",{},"XBeam2d",". You can of course consult this manual. Do you want to get started quickly without reading a lot? Then have a look at the short demos below.",[14,29,30,31,33],{},"You will experience how simple and how pleasant it is to work with ",[24,32,26],{},".",[14,35,36],{},[37,38],"img",{"alt":39,"src":40},"Demos","\u002Fdocs-assets\u002Fxbeam2d\u002Fimages\u002Ffilm%2032x32.png",[42,43,44,57],"table",{},[45,46,47],"thead",{},[48,49,50,54],"tr",{},[51,52,53],"th",{},"Demo",[51,55,56],{},"Description",[58,59,60,75,86,97,108,119,130,141,155,166],"tbody",{},[48,61,62,72],{},[63,64,65],"td",{},[66,67,71],"a",{"href":68,"rel":69},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002FXFrame2d_Feature_01.htm",[70],"nofollow","demo",[63,73,74],{},"Entering a three-hinged frame",[48,76,77,83],{},[63,78,79],{},[66,80,71],{"href":81,"rel":82},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002Fportaal.htm",[70],[63,84,85],{},"Drawing members with a length \u002F snap coordinate lines \u002F select crossing \u002F copying",[48,87,88,94],{},[63,89,90],{},[66,91,71],{"href":92,"rel":93},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002Fdemo2.htm",[70],[63,95,96],{},"Working with grid lines and levels. Entering a simple portal frame.",[48,98,99,105],{},[63,100,101],{},[66,102,71],{"href":103,"rel":104},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002Fdemo3.htm",[70],[63,106,107],{},"Working with grid lines and levels. Entering a three-hinged frame.",[48,109,110,116],{},[63,111,112],{},[66,113,71],{"href":114,"rel":115},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002Fdemo4.htm",[70],[63,117,118],{},"Entering nodes and members in a table",[48,120,121,127],{},[63,122,123],{},[66,124,71],{"href":125,"rel":126},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002Fdemo5.htm",[70],[63,128,129],{},"Using the zoom function \u002F undo and redo functions",[48,131,132,138],{},[63,133,134],{},[66,135,71],{"href":136,"rel":137},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002Foplegging.htm",[70],[63,139,140],{},"Entering a local node coordinate system",[48,142,143,149],{},[63,144,145],{},[66,146,71],{"href":147,"rel":148},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002Fgerber.htm",[70],[63,150,151,152],{},"Placing an internal hinge in a beam - ",[24,153,154],{},"gerber beam",[48,156,157,163],{},[63,158,159],{},[66,160,71],{"href":161,"rel":162},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002FNEN-EN1993.htm",[70],[63,164,165],{},"Example of a detailed output",[48,167,168,174],{},[63,169,170],{},[66,171,71],{"href":172,"rel":173},"http:\u002F\u002Fwww.struct4u.com\u002Fnl\u002Fdownloads\u002FXFrame2d\u002Fdemo9.htm",[70],[63,175,176],{},"Example of a lattice girder",{"title":178,"searchDepth":179,"depth":179,"links":180},"",3,[],"md",{},true,"\u002Fdocs\u002Fxbeam2d\u002Finput\u002Fquick-start",{"title":5,"description":19},"docs\u002Fxbeam2d\u002Finput\u002Fquick-start\u002Findex","D1MP3Tk3RwGyrkhtTkQ1bMzCjI_1ZA_hgzcDpnfLGUE",1793711148589]